Nintendo profits jump thanks to Zelda game, 'Super Mario Bros. Movie'
A shot from the game The Legend of Zelda. (Shutterstock Photo)


Nintendo announced a significant 52% increase in net profits for the first quarter. This growth was attributed to robust sales of their latest Zelda game and the successful release of "The Super Mario Bros. Movie." The positive performance reflects the enduring popularity of Nintendo's gaming franchises and the success of their recent entertainment ventures.

Recording a net income of 181 billion yen ($1.26 billion), the Japanese gaming giant left its net profit forecast for the full year to March 2024 unchanged at 340 billion yen.

The Legend of Zelda: Tears of the Kingdom had a "good start" after its release in May, recording sales of 18.51 million units, Nintendo said in a statement.

The title's success not only led to a "significant increase" in software unit sales but also drove hardware sales, Nintendo added.

The game featuring the exploits of Princess Zelda and the elf-like warrior Link has sold 125 million copies worldwide since its first edition in 1986.

The rapid sales of Zelda outstripped this year's other blockbuster game release, Hogwarts Legacy, based on the "Harry Potter" series, which took two weeks to register 12 million sales.

The April release of "The Super Mario Bros. Movie" – a joint project of Universal, Nintendo, and Illumination studios – proved to be another bonanza for the Kyoto-based firm.

It was the year's first film to pass the global $1 billion mark at the box office.

The film reignited interest among customers in the gaming series and generated "widespread positive effects" on everything from merchandise to smartphone apps, Nintendo said.

Its premiere "positively impacted sales of Mario-related titles, with Mario Kart 8 Deluxe recording sales of 1.67 million units (for cumulative sales of 55.46 million units)," the company said.

Initially "it was said that the performance of the film would have nothing to do with Nintendo's earnings, but it actually boosted sales of Switch consoles," Hideki Yasuda, an analyst at Toyo Securities, told Agence France-Presse (AFP) ahead of Thursday's results.

All in all, hardware sales increased 13.9% on-year to 3.91 million units, and software sales increased 26.1% to 52.21 million units.

Nintendo's April-June results were also buoyed by a weaker yen, which "inflated repatriated sales," Yasuda said.